This is shown not only in a very obvious physical way, but it might also impair your gameplay, because, as you get old, you get less HP and, after crossing the 70 years barrier, you will get a game over the next time you die. So, if you are 25 and you die after dying 4 times before, you will be granted 5 more years to your age, and you will be 30 next. The more you die, the more years are added to your age. Thanks to a magic talisman, you are revived right in the spot where you were killed however, your death count will go up and, with it, a year of your life. When you die, you don’t get a game over the first time, or the second, or the third. Add that to the rather interesting progression system, in which you need to be very careful with your decisions and push your luck. There are even some clues that, a la Metroidvania, will allow you to access new areas in previous levels, which adds a lot of emphasis to exploration. To investigate and track down your father’s killers, you will need to find clues scattered around the levels, and pinned them down in a detective board, so you can make connections and deductions. The game is short, with only five levels to explore, but there is a lot of exploration to do. It does demand a lot from us as players, just like a martial arts sifu would, but is also fair. There is a lot to unpack in Sifu’s combat system, which makes it a challenge, but a welcome and rewarding one. The environment can be used to add fluidity to your combat skills, as you can vault over surfaces, destroy railing so you can shove your enemies to instant death, or lure them into bottlenecks you can make use of, so you don’t get overpowered easily even when heavily outnumbered. You can even kick an object lying on the ground to hit an enemy away from you. You can use weapons, and objects as weapons, such as sticks or bottles that are picked up from the environment. Taking down the foes never feels repetitive since you’re almost always using a different approach in taking them down. A wide range of kicks and punches can be produced just by changing the angle of the analog sticks. There are light and strong attacks, blocks, counters, dodges, and even a resistance meter for your blocks, which can be broken if used in excess. Sifu is a martial arts game, there is no doubt about it, but one that respects the source material and shows just how complex it can be to fight like those mighty warriors. Second, it provides some excellent environmental combat, in which terrain itself can be used to your advantage, which provides deeper mechanics, and allows for a lot of strategy, experimentation, and fluidity in your movements. First, it’s not a side-scrolling game, as it allows a full range of 3D movement throughout its levels. Sifu is a beat ‘em-up game that parts way from classic titles of the genre in two major ways. The introductory chapter of the game puts you through a unique tutorial that helps you to get along with the gameplay instantly. This journey for vengeance will lead you into the city's dark corners, and you’ll only have one day to complete your quest through countless opponents on your path to the murderers. Eight years later, you go on a mission to assassinate each of the five persons who were involved in killing your entire family. The game tells the story of a young kung-fu student who is raging with vengeance, on the quest for the murderers of his family. The French studio Sloclap was inspired by the old Chinese martial arts movies in making the game, which ironically led the story of Sifu to begin with a murder. Is Sifu worth playing? Definitively, and we will tell you why. This game takes the beat ‘em up formula and instead of just giving us another pixelated TMNT clone, it combines roguelike elements and visual artistry from which the Chinese masters of the past would be impressed. Not only does Sifu revolve around avenging the death of your father, your kung-fu sifu, but your character is a sifu himself, and ultimately, the game demands from us to become the sifu and master a complex, sophisticated, and yet elegant combat system. And this word is just the perfect one to name this particular videogame. Sifu is a Chinese word used as an honorific title for someone very skilled or masterful in some way, a master if you will.
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